This week, Paris hosted the two-day Paris Blockchain Week Summit. Over 3,000 crypto enthusiasts attended the event. It was attended by the industry’s leading figures. During the event, Luke Sillay, the lead community manager at Blowfish Studios in Australia, stated that far too many blockchain games have focused on in-game rewards and tokenomics rather than gameplay.
According to him, “You can see from a lot of other blockchain games that they’re not actually fun to play. Like, yes, you have potential to earn quite a significant amount of token, and you get a good return on investment most of the time. But generally speaking, they’re not that fun, right?”
Blowfish Studios is an Australian video game developer. It was purchased by Animoca Brands in July 2021 for approximately $6.6 million. As part of the acquisition, Animoca has guided Blowfish from Web2 to Web3 gaming, with the company’s main focus being the NFT game Phantom Galaxies.
He also mentioned free-to-play behemoths like Riot’s League of Legends and Epic Games’ Fortnite, which already have internal markets built in, while discussing the types of games that would benefit most from nonfungible tokens (NFTs) and play-to-earn (P2E) integration. These types of games typically attract ardent fans because they are entertaining to play and are constantly updated and improved over time. This results in people who play for years and happily spend money on items like new character skins.
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